CoastCraft
Exploring Coastal Resilience in Bude, North Cornwall
Coming Soon to Minecraft Education
Age Range
9-14 years (KS2 & KS3)
Subject Areas
Geography & Environmental Science
Location
Bude, North Cornwall
Partners
Environment Agency & Cornwall Council
Project Overview
CoastCraft transports students to the coastal town of Bude in North Cornwall, where they explore the challenges of coastal management through immersive gameplay. This educational experience was developed in partnership with the Department for Environment Food & Rural Affairs, Environment Agency, Cornwall Council, Making Space for Sand, and the Geographical Association.
Through hands-on activities and mini-games, students learn about coastal resilience, erosion processes, and protection strategies while making real-world connections to environmental science and geography curricula.
Real-World Environmental Challenges
Students tackle authentic coastal management scenarios based on Bude's actual coastal challenges:
- Witness coastal erosion in accelerated time
- Test different protection methods and see their effectiveness
- Balance environmental protection with community needs
- Understand the economic impact of coastal management decisions
Data Visualization & Learning
Coast Craft brings environmental data to life through interactive visualizations that make abstract concepts concrete:
Students analyse coastal data through immersive 3D bar charts, understanding erosion rates and protection effectiveness
Interactive scoring stations provide immediate feedback on management decisions and their environmental impact
Explore real careers in coastal management, from marine biologists to civil engineers, inspiring future environmentalists
Dynamic Environmental Simulation
Experience the power of nature and the importance of coastal protection through dramatic simulations:
Witness powerful cutscenes demonstrating coastal undercutting and erosion processes in real-time
See the devastating effects of unchecked erosion as land recedes into the sea, highlighting urgency of action
Experience the construction and effectiveness of seawalls through cinematic sequences
Main Game & Mini-Games
CoastCraft features a main coastal management game plus two focused mini-games that reinforce key concepts:
Mini-game 2: Protecting the Embryo Dunes - Build and maintain natural coastal defences
Clear sand from vital infrastructure while learning about sediment transport and management
Mini-game 1: Storm Tower - Monitor approaching storms and make critical protection decisions
Coastal Community Management
Take charge of a thriving coastal town and guide its sustainable development:
Manage a complete coastal community, balancing development, protection, and environmental conservation in this comprehensive simulation
Educational Impact
Coast Craft delivers measurable learning outcomes aligned with environmental science curricula:
- Understanding of coastal processes and erosion mechanisms
- Knowledge of various coastal protection strategies and their trade-offs
- Appreciation for sustainable development principles
- Critical thinking about environmental decision-making
- Data analysis and interpretation skills
- Career awareness in environmental sciences
Key Features
- Real-time erosion simulation showing immediate environmental impacts
- Multiple protection strategies to test and compare
- Career exploration in coastal management fields
- Data visualization tools for understanding environmental metrics
- Cinematic cutscenes explaining complex processes
- Hands-on challenges reinforcing theoretical concepts
- Complete town management simulation
- Teacher resources and assessment tools
Implementation Flexibility
Designed for versatile classroom use, Coast Craft adapts to various teaching approaches:
Quick Demonstration
Use cutscenes and key activities for focused lessons on specific concepts
Full Simulation
Comprehensive town management for extended project-based learning
Collaborative Learning
Multiple students work together to solve coastal challenges
Assessment Tool
Built-in metrics track student understanding and decision-making
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