The Investigators
Media Literacy Through Journalistic Adventure
Partnership
Digital Inquiry Group
Focus Area
Media & Information Literacy
Grade Levels
Ages 8-18 (Grades 3-12)
Duration
45 minutes (flexible)
Subjects
Technology, Reading & Writing, Digital Literacy
Key Skills
Critical Thinking, Communication, Citizenship
Project Overview
Created in partnership with Digital Inquiry Group, led by Dr. Sam Wineburg and Dr. Joel Breakstone, The Investigators transforms students into school news reporters on a quest for the facts. Through three investigative scenarios, learners deepen their information literacy skills by uncovering mysteries, spotting untrustworthy information, and learning when to share or not share information they cannot validate.
Addressing the essential question "In a world shaped by information, bias, and persuasion, how can we ensure the accuracy and authenticity of our knowledge to make informed decisions for our communities and society at large?", this 45-minute experience can be taught across multiple sessions or as a single classroom lesson, integrating seamlessly with existing curricula in media centers and out-of-school learning environments.
Three Investigative Scenarios
Students tackle real-world information literacy challenges through three engaging storylines:
- Story 1 - Poor Sustainability Rating: The school's sustainability rating has plummeted. Interview stakeholders, investigate competing theories, and discover what really affects sustainability while learning to evaluate multiple sources
- Story 2 - New School Sport Vote: A heated debate over adding a new school sport reveals hidden agendas. Try out different sports, listen to supporters' arguments, and uncover their real motives while analysing bias
- Story 3 - Cyber Bullying Mystery: Investigate apparent cyber bullying in the Class Presidential Election. Examine digital evidence, uncover means and motives, and learn to distinguish fact from manipulation
Story 1: Poor Sustainability Rating
When the school's sustainability score drops, everyone has an opinion about why. Students must investigate each suggestion and discover what really affects sustainability.
Start your investigation in the classroom where the sustainability crisis is announced
Access computer terminals to research sustainability data and verify claims
Place banners representing different sustainability solutions and see their impact
Story 2: New School Sport Vote
The school is adding a new sport, but which one? Try out different options, listen to supporters' arguments, and uncover hidden motives behind each campaign.
Try out archery as one of the proposed new school sports
Test your skills at football penalties, another sport option under consideration
Explore the impressive diving facility and consider this aquatic option
The Campaign Trail
Navigate the politics of the new sport vote, uncovering bias and hidden agendas:
Visit campaign stalls where each sport's supporters make their case
Uncover the real motives behind each sport's passionate advocates
Follow leads to unexpected locations like the mysterious sheep farm
Story 3: Cyber Bullying Mystery
A Class Presidential Election takes a dark turn with apparent cyber bullying. Investigate the digital evidence, examine motives, and uncover the truth.
Navigate through digital evidence in the code maze, representing the complexity of online investigations
Interview suspects and witnesses to understand who had means and motive
Analyze conflicting evidence as the cyber bullying plot becomes more complex
Digital Investigation Tools
Use technology to uncover the truth in the cyber bullying case:
Navigate digital obstacles in the code parkour, representing firewall bypassing and data recovery
Use the memory game to recover encrypted passwords and access protected files
Follow digital footprints in the tracks game to trace the source of cyber attacks
Unexpected Twists & Humor
The New School Sport Vote takes surprising turns that keep students engaged:
The infamous 'sheep inquisition' adds humor while teaching interview techniques
Even the sheep have opinions about which sport should be chosen
Take the plunge from the high diving board while investigating the aquatics lobby
Special Tools & Features
Unique gameplay elements enhance the investigation experience:
Use the spanner tool to investigate maintenance issues affecting sustainability
Interview NPCs using modern technology, reflecting contemporary information sharing
Read articles that track your investigation progress across all three scenarios
Educational Impact
The Investigators addresses comprehensive information literacy standards (AECT/AASL):
- Assess information efficiently and effectively
- Evaluate information critically and competently
- Use information effectively and creatively
- Pursue information related to personal interests
- Strive for excellence in information seeking and knowledge generation
- Recognize the importance of information to a democratic society
- Practice ethical behaviour regarding information and technology
- Participate effectively in groups to pursue and generate information
Supporting Resources
- Comprehensive Educator Guide created by global media literacy experts
- Presentation slides for extended Information Literacy lessons
- Formative assessments for tracking student progress
- Pre-game lesson plans and guiding questions
- Lesson-specific materials for each investigation scenario
- Follow-up resources for continued learning
- Designed for flexible implementation across multiple sessions
- Support for Technology, Reading & Writing, and Digital Literacy curricula
Implementation Flexibility
The Investigators adapts to various educational contexts and curricula:
Digital Literacy Units
Complete curriculum coverage for information evaluation skills
Critical Thinking
Develop analytical skills through mystery-solving gameplay
Cross-Curricular
Integrate with language arts, social studies, and technology
Assessment Ready
Built-in progress tracking and skill demonstration opportunities
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